Principles of Instruction and Learning
Code
IDE 621
Short Course Description
This course examined how humans learn from base epistemologies to learning theory and the instructional theories that they inform. Three learning theories - Behaviorism, Cognitivism, and Social Learning - were explored. Assignments and projects prompted students to display their own understanding of these learning theories and how they would apply to a sample scenario of their choosing.
Greatest Course Takeaways
This was another favorite course of mine that I completed for this program. My greatest takeaways involve everything that I learned about learning itself. Understanding how learning is defined under Behaviorism, Cognitivism, and Social Learning and seeing how they influence instructional design aided not only in my development of instructional materials in both practice and implementation, but also my own understanding of learning. Particularly, learning about Cognitivism and the concepts of mental schema, connecting nodes of information to develop better relationships and recall of information, distributed and deep-level learning, and even the concept of the dual-store model with working memory and the process of filtering sensory information into the short term and long term memory was extremely useful for my personal development.
I employed these techniques the following semester after taking this course in my learning of lignocellulosic chemistry, and found that when I practiced these techniques such as associating new information with my mental schema at the time, I had a deeper understanding and recollection of the information compared to when I crammed information towards the end of the semester to pass one of the exams. I enjoyed this subject so much so that I incorporated learning theory and instructional design informed by these learning theories into the lifelong learning course that I teach my undergraduate students in their professional engineering course series. Many seniors approached me when I initially shared learning theory with them and they were frustrated that they hadn't known about learning theory and proper learning strategies when they were freshmen. They felt this information and these techniques helped them learn throughout the rest of their senior year.
While it was required to choose a single learning theory in the course product for this class, I have incorporated aspects of all three learning theories into my work and life. I found myself utilizing Gagne's Conditions of Learning/Nine Principles from Cognitivism when making lesson plans in my classes, and considering the Zone of Proximal Development from Cognitivism and Social Learning when working with students to figure out where they are, what they can accomplish on their own, and how I can help them accomplish more in their work and life. This is the course product I reference the most in my work, even years after it was made. I also provide it as a reference for my students when they are learning about learning. This was a fundamental course in my program and my understanding of instructional design and development, which I consider a core aspect of my degree program.
Course Product Description
The course product for this class was the final project for this course. We were to make an online Knowledge Base depicting our understanding of three Learning Theories: Behaviorism, Cognitivism, and Social Learning. We were also required to discuss the Instructional Design Theory informed by these Learning Theories and apply characteristic components of the Learning Theories to a learning scenario of our choice/design. The knowledge base was to include infographics about each Learning Theory and Instructional Design Theory, as well as an observational checklist of items one would look for to determine if concepts of the Learning Theory were present in a given situation. Reflections on each Learning Theory were also included.
Click Here to See the Course Product for this Course and Others in the Portfolio.
Selection of Product for Portfolio
If I could choose only three course products to include in my portfolio, this would be one of them. This showcases the basis of my understanding of Learning Theory and Instructional Design Theory, and it is the product I reference the most when working with new instructional design challenges, lesson planning, and personal learning endeavors. I also included this product because of how useful it is. The various definitions, concepts, ideas, and applications to the learning scenario - which in this case, is a common laboratory exercise in making handsheets of paper - make it easy to understand the material and apply it to new problems that I encounter. When I need a quick review of a concept such as Observational Learning or Gagne's Nine Principles, I can reference this course product and incorporate these ideas into my teaching. It also allowed me to apply learning and instructional design concepts to a collegiate science example (laboratory exercise), which is what I focused my Teaching and Curriculum program on.
Additionally, I am proud of this work. I created an online portfolio about my understanding of Learning Theory and Instructional Design Theory that is easy to follow and to share with others. I spent countless hours aligning images and arrows and reflecting upon each of the Learning Theories. And it is always interesting to return to my past ideas and see how my beliefs have changed after working with the concepts of these Learning Theories more and more. I have utilized this course product when working on other instructional design projects for my program, such as the group project in IDE 631 (Instructional Design and Development I), which is also included in this portfolio.
Contribution of Product to Overall Program
This course product provided fundamental information that I needed to understand teaching and instructional design. By learning about learning, I have become a more conscious educator and learner myself. Some of the techniques that were introduced to me in other courses prior to this one - such as prior knowledge and gaining attention of students when starting a lesson - were reinforced with what I learned in this course and by making this course product. Assessing prior knowledge, for example, was an important concept when considering Cognitivism and mental schema. If I know what nodes of information a student might already have, then I can develop ways to help them relate to and connect new information into that existing schema and promote deeper learning. Another example is the group work idea from the Argumentation in Science and Math course (EDU 700) in which students learned information in an initial group and then were placed into mixed groups to be "experts" on their topic while trying to solve a problem. This could be linked to Social Learning and aspects of Reciprocal Teaching.
As I continued to work throughout the program and apply what I learned to various teaching opportunities and assignments, I found myself utilizing many of the different aspects of learning and instructional design that are present in this course product. As mentioned before, I have used Gagne's Nine Principles when creating lesson plans in my instructional design units. I have also leaned upon the use of Advanced Organizers to help students organize information and connect it to other concepts that we are learning, which is an instructional design technique inspired by Cognitivism. Additionally, my desire to create more equitable learning opportunities and academic experiences for students that put them at the center of learning and knowledge generation is a core aspect of Social Learning and Constructivism, the epistemology that influences Social Learning. I have not only referenced this course product while working on other course products in the program, but it has become a key aspect to my work as an educator and instructional designer.